Chapters 13 and 29, which have been affectionately deemed "playable cutscenes", can now be skipped as such (you will be accelerated to victory and given Faction XP as if you completed the mission normally on this turn where appropriate) Tier 2 units are now included for a bit more immediate benefit, but their overall quality is lower Rebalanced “pity” units given in certain chapters to fill out squads. Required deployments will still be placed in their own squad and locked as leaders for any missions they are *required* in Spear wielding infantry troops have been given some damage resistance to melee cavalry attacks Light Cavalry charge attacks are now properly aligned with the Light melee volley, rather than in the same volley as heavy cavalry charge Starting and growth of AGI for the Militia class has been increased Many story characters that were previously locked as leaders until late game have been unlocked after chapter 6 Adjusted scaling, fixed spacing widths for all Asian languages and updated the font(s) to use a more clearly readable variant Korean Hangul input should now properly include the “final” consonant when constructing a composite character An toggle has been added to the options menu to use “classic” portrait style New portraits are default enabled for all saves Many story characters can now be disbanded from their default squads after Chapter 6 - you are now a lot more freed up in regards to building them into other squads if you prefer New, super high-quality portraits are available for all story characters We wanted to get some nice features out in the mean time! It acts as an intermediary patch between now and the much-anticipated Legends DLC release. May 1st (or so) we will release Version 1.05.
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